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    UK Pre-orders now available

Now, Microsoft have yet to announce that it will be released here (but news of it being released later on this year/next year is a huge possibility) a local UK site is allowing Pre-orders. The prices are a little higher than if you were to order from the states and then get it shipped over, but I think its a great opportunity. The prices are as follows:

16gb Black = £209.99

34gb Silver = £249.99

Although pre-orders start sending around the first week of October, which is nearly a full month AFTER the release in the states, I would still buy one of here, as it has less to travel and therefore would turn up at your door in a better quality. But hey, your choice! Lets hope that they release them properly  soon, because then we get colours!!

Link here – http://www.zunethings.co.uk/

~ Charge

 Posted by Charge on 20 Aug 2009 in Article, HD, Zune

    Internet Explorer on Zune HD? I really hope not…

As you may have noticed, the upcoming Zune HD is set to have a fully fledged multi-touch browser onboard, and word around the grapevine is that it’s based on the Internet Explorer mobile engine.

Now, it doesn’t take much to come to the conclusion that this’ll be based on Internet Explorer 6 mobile, debuting in Windows Mobile 6.5. After all, both the Zune & Windows Mobile Teams are now headed by the same people, and both are built on Windows Embedded technology (commonly know as WinCE around these parts), and to top it off the Windows Mobile team have just completed finishing up moving Internet Explorer 6’s codebase to the mobile platform, but spicing it up with some of I.E 8’s vastly improved javascript engine, and some (not entirely working) transparent PNG support, AND including a rather smooth zooming engine, which coincidently would work rather nicely on Zune.

Still, I sincerely hope that it isn’t. Now it goes without saying, but Internet Explorer 6’s rendering is one of the main banes of the internet to web developers, an engine that just can’t hold it’s own on current web standards. Now, I.E 6 mobile includes a few extra things that I.E 6 desktop didn’t, but for the most part, you’ll get the same experience on both. Just to get a taste of what I mean, lets look at a couple of examples. On the left is what I.E. 6 mobile gives you, and on the right is what you should be seeing, as rendered by actual mobile browsers.

thezoone.com using I.E.6 mobile thezoone.com using Skyfire Mobile 1.0

Here you can see some problems already. Check out the problems with transparent PNG’s on the border on the news box. Why is the text squashed into that little column? No proper flash 9 support? (Adobes problem mostly, but as you can see others have managed some very workable solutions). Oh, and really odd, two of the images are wrong, using images that aren’t even on my server anymore! Lord knows what’s going on there… lets chalk it up to more problems with I.E. 6. Oh, and it took over 2 minutes to load on a Wi-Fi connection.

mobile facebook site, on I.E. 6 mobile mobile facebook on Opera Mobile 9.5

Now here is a laugh. This is one of Facebook’s mobile sites, designed primarily for the iPhone (note: so the better, cooler one). As such, it features generous helpings of the latest web standards, enough to test any good browser. Lets not even bother noting what’s wrong here, just look at the difference between the images, and take into account that this is a site made for mobile devices. Nice job, Internet Explorer! Now, compared to other mobile browsers, I.E 6 mobile can be upto 10x slower loading complex pages, and considering that on a good mobile browser it can take upto 30 seconds to fully render such a page… yeah, things can get real bad.

Now imagine for a minute, that you’ve bought a brand new, top of the range, Zune HD, complete with a fantastically designed and silky smooth UI, only to be left with results like this when you hit the web browser.  Enticing, no?

Take this with a grain of salt though. Hopefully the Zune & Windows Mobile team together will be able to pull something more amazing out of the bag.

 Posted by Johnny on 30 May 2009 in Article, HD, Zune

    New iPod Shuffle. Uh Oh?

Could it be more bad news for Zune? Whilst Zune has busy keeping the portable flash media player market competitive with the 4 and 8 gig Zune (against their main rival the iPod Nano), Apple have unleashed their third generation model of the ultraportable and screenless iPod Shuffle. This latest miniscule beast comes only in the 4GB variety, and is physically tiny compared to the Nano and the flash Zunes, and even the previous Shuffle model!

Of course downsizing technology is usually a good thing, but are Apple moving in the right direction with their latest attempt? Does Microsoft really have anything to be worrying about here? Small is good, but this is kind-of ridiculous now. What you’ve got here is a player so small that even the most careful person could end up unwittingly misplacing it and never finding it again.

Or course, one of the more obvious downsides of this tiny factor form is that Apple have decided to remove all buttons from the device, entirely! Yep, that’s right, this thing has no buttons. (Well not on the body at least, there are 3 buttons on the headphones though I’ll get on to that in a minute)

To combat the lack of a screen, Apple have implemented a new feature called “VoiceOver”, in what it is calling its automated voice within the Shuffle, which lets you know what album, artist, song and playlist your listening to. Now, from my point of view, that would get very annoying, listening to songs with an automated voice riddles off before every song. It also takes a few precious seconds off you’re songs before you listen to them, and there doesn’t seem to be anyway to turn them off. Surely if you’re going out to buy a Shuffle you really don’t really care to be told what’s playing anyway? The quality of the voice itself is also debatable. On the latest Mac OSX system’s its uses Apple’s new, and extremely pleasant text-voice engine, but on PC’s it leaves you with a far less desirable, more robotic voice. it’s also worth noting that this will slow down iTunes even more when adding music these Voice Overs are generated on your home PC, not on the device.

Perhaps the biggest sin with this new device though is the aforementioned headphones. As it stands the only controls to use the player are on the headphones. And the headphones Apple ship with the device, are as usual, of poor bogstandard quality. And you can’t even use your own headphones with the device unless you wish to for go all control of it altogether, which for a music player, is not good practice to say the least. So you’ll have to buy new headphones specifically for the device. And get this, for manufacturers to make headphones for the device with the button controls on, they have to pay for a license from Apple to use the control chip. So basically Apple is now Taxing headphones on their devices. If Microsoft ever tried to pull off something like this, antitrust cases would be flying around the room in seconds.

Then you have the utterly ridiculous control scheme. Of the 3 buttons available, 2 are for volume control. That leaves you with one button to play songs, fast forward, rewind, stop, turn off the device, skip a song, etc. This is also achieved by pressing the main button several times depending on which operation you’ll want to use, meaning you’re actually going to have to read the manual to use this thing!

This is quite possibly one of the most ill-conceived ideas Apple has ever put out on the market, and maybe this will get some more people into looking at a different product, say a Zune? Anyway, with rumblings of a new Zune line-up scheduled for unveiling this Summer, hopefully Microsoft can achieve something more practical and steal some of Apple’s potential (and maybe disgruntled) customers.

 Posted by Charge on 13 Mar 2009 in Article

    Workaround: Getting CCGAME files on your Zune in Windows 7

So you may have heard by now that Microsoft are currently well on their way to shipping their most anticipated Operating System release yet: Windows 7. And many of us, being a the tech lovers we are, have jumped onto Microsoft’s BETA program, already have pre-release versions of the OS up and running on our home PC’s, and many us even taking the risk to use it as our primary OS! For the most part though its entirely stable, so its not that much of a risk. There is one problem though…

It seems CCGAME files are of no use for us Windows 7 users, as the “XNA Game Studio Package Utility”, which deploys the game to the Zune, instantly crashes. Of course this isn’t helpful for me, so I went looking for a possible fix. And, while it seems that as of yet there is a no fix for this (though the XNA team are aware of the issue), there is a workaround for it.

To start us off, download your CCGAME file to your Desktop itself. Next, we need to open the XNA Game Studio Command Prompt. To do this, Open the Start Menu, click All Programs, expand the Microsoft XNA Game Studio 3.0 folder, then expand the Tools folder, then click on XNA Game Studio Command Prompt.

Now, we need to give it some instructions, in this format (Where you replace GAME with the name of CCGAME file saved on your desktop)

xnapack.exe unpack Desktop\GAME.ccgame /run

So, for example, if I were to download PaintZ BETA to my desktop, and would like to install it, I would type in like this:

Now, connect your Zune and turn it on. Make sure the Zune software is closed. Now press enter. Your Zune should enter the XNA Game Studio connection mode. If it fails the first time, don’t worry. Just turn your Zune back on and re-type the instruction into the command prompt. If all goes well, you should end up with something like this:

Congratulations, you’ve now got the game successfully installed on your Zune! Do it again for every game or app you want to install. If you’re still not entirely sure what to do or are getting errors, just ask on this thread in the forums, and we’ll try and help you through!

 Posted by Johnny on 24 Feb 2009 in Article, Exclusive, Games, Guide, XNA

    Games Marketplace Picks for week ending 21 February

So, here’s a new something I’m trying for the weekends, a quick roundup highlighting some of the more interesting games and applications that have hit our Games Marketplace during the past week.

Zune Solitaire
Created by Netrix

Responsible for millions of hours lost of work time on PC’s, the popular single player card game “Solitaire” comes to Zune thanks to coder Netrix, who’s efforts have resulted in a sublime recreation of the game. Featuring well designed graphics, and optimized to help reduce battery consumption, whilst including basic favourite options like 3 card or 1 card draw along with 2 different scoring options, this isn’t just a quick afternoon knock up of the game. A lot of effort was put in, and it really shows. The only think its really missing now is some touch control.

Check it out!

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Zune player with Asian Language support
Created by sectionboy

One of the things the Zune firmware is curiously missing is support for displaying Asian language characters in song info, instead displaying them as square boxes. Of course, for those with large collections of music with these characters, this can be really annoying.

Thankfully, sectionboy has come along with a solution: An XNA based Zune Player! Using a smartly designed GUI, sorting your albums by genre, it natively displays all the Asian font characters. Check out this video to see what its like in action. Of course, performance is better on the Zune 30, but it still works albeit with added slow-down on other models. Its also worth checking out if you just want another cool way of displaying your music on Zune.

Check it out!

 Posted by Johnny on 21 Feb 2009 in Article, Games, Guide, Media, XNA

    A day in the life of Zune

Ever wondered what a Zune team member gets up to during their day? No? Oh well, that’s a shame then… but no need for you to wonder anyway as Jessica Zahn from the Zune Insider blog has written up a nice “diary of a day at zune”, chronicling all of her activities during the day for all those interested, freaky internet stalkers and generally curious people alike.

I gotta say though, she works some crazy hours, getting up at 4:30 in the morning and only getting off the job at 17:00! Seems someone likes their job! Oh and if you like the sound of her day, why not try looking at some Zune job applications for yourself?

 Posted by Johnny on 19 Feb 2009Tags: , , in Article

    VCG: Windows Live Movie Maker Beta Encoding Guide

So, the first major entry into our Video Encoding Guide, I give you a quick and easy 3-step rundown of how to encode your videos suitable for playback in Zune, for both device viewing and TV-Out optimized, using Microsoft’s new Windows Live Movie Maker Beta.

“Say hi to Windows Live Movie Maker. Designed by Microsoft’s Windows Live team as the successor to the popular Windows Movie Maker, it’s aim was to simplify editing and publishing of videos, with a special focus on web publishing. Re-built from the ground up to improve performance and usability, many of the older features from the older Movie Maker’s are currently missing at the moment (though are due back at some point before its finished).

What’s there now however is a very easy to use, if somewhat extremely basic, video editing program. For Zuner’s looking for quite literally the simplest way to convert your videos, look no further. It really is just a 3 step process here. No settings to configure, no confusing menus to deal with. Just some nice big colourful buttons to play with!”

Read Encoding step-by-step for Windows Live Movie Maker…

Look forward to Extensoft’s Free Video Converter’s guide over the weekend, and Expression Encoder 2’s the week after, along with an update to the guide’s front page to make it more user friendly and easier to use, and then I’ll hit it up with the YouTube downloading guide and other tips. Stay tuned!!

 Posted by Johnny on 10 Feb 2009 in Article, Guide, Media, Software

    Video Conversion Guide

Microsoft gave Zune a nice big, bright and reasonably sharp screen, not just to look at pretty album covers whilst playing music, but to comfortably watch videos on the go.

However, they also left the Zune only capable of playing a very limited selection of video formats. For the Zune 30GB, only WMV video’s can be played, whilst all other models (4/8/16/80/120) allow for MP4 videos as well.
Problem being of course, that most videos on the internet don’t come ready for use with Zune in those formats. Whether they be in DIVX, FLV, AVI or others, they’re just not going to work straight on the Zune. Even some WMV and MP4’s won’t go straight onto the Zune if they fall outside the players capabilities. They need to be converted into a Zune friendly format before hand.

Microsoft included a basic converter built into the Zune software, but unfortunately it only accepts a very limited range of formats, and was virtually no configurable options (except whether you want your video big or small). So how are you going to get all your other video’s on your Zune? Never fear, the zoone is here!! Here in this guide we’ll be running through how you can use various different video encoders to get your videos on your Zune!

Okay, so lets note that this is going to be a progressive thing. Right now, its just a basic overview, but at least once a week I’ll update it with a new page, or a new program. Complete encoding walkthroughs to help you get the best mix of quality and file size whether your watching on Zune or TV. We’ll also have a handy guide through common video terminology so you can make your own informed decisions, and when its all done up nicely I’ll get a sweet looking PDF up for download here as well. If you guys have any suggestions, just send em’ through! (Check out the about page for our email)

Visit the Video Conversion Guide!

 Posted by Johnny on 07 Feb 2009 in Article, Guide

    Just Visiting? Why not join the zoone social!

Just come on the site to look around? Well why not join our zoone social!  Its free, easy and full of discussion of all things Zune, as well as life in general. You’ll also get access to the latest news, opinions and a first look at some of our up coming coding projects.

We’re all lovely people (Cant you tell?!) and would love to see you around and join in the fun. So, if you ever feel like joining the zoone social, either just click the picture below or click the “join the social” button in the nav bar on the right!

Thanks guys, see ya around!!

 Posted by Charge on 18 Dec 2008 in Article

    IZG: Joining the Social!

 

The International Zune User Guide has been written especially for our International Zune Users, to help get them set up in and enjoying the world of Zune without worrying about the nuances of being in a different country. For the first in this multi part series, we have “Joining the Zune Social”, detailing how you can sign up for the Zune social from outside the US of A.


Click to read

Please note that this is the first draft of the IZG, and it will be periodically updated with new information and better layout at a later date.

 Posted by Johnny on 15 Dec 2008 in Article

    New Xbox Experience Released!

With today’s release of the highly anticipated Nex Xbox Experience, a lot has changed on the dashboard, from the addition of Mii-like avatars and installing your games to the hard drive, to the obviously brand new shiny interface. For my full First Impressions, hit the read link and check out the full article, and then hit forums for the discussion!

Continue reading New Xbox Experience Released!…

 Posted by Charge on 19 Nov 2008 in Article, Xbox 360

    Zune 3.0 Firmware Bug Squashing

Since the release of the new Zune 3.0 firmware, many people have been feeling ecstatic about the new features now at our fingertips, like games and access to the wireless marketplace from our devices. But it has come to my attention that not everyone has been lucky enough to find the new firmware’s experience as enticing as the majority of us, unfortunately.

After talking to many other Zune owners, I’ve found that they have encountered many small issues with the new firmware. Although I haven’t personally come across any such problems, I decided to take a closer look at them anyway. Here are just small sample of the problems brought forward:
"Why haven’t I got any games on my Zune!?"
"My song timer stays at 0:00 when I play a song!"
"My Zune keeps freezing after a song!"

Continue reading Zune 3.0 Firmware Bug Squashing…

 Posted by Charge on 10 Nov 2008 in Article, Firmware



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